Beep Beep On the Struggle Bus

The ideal is to look back at the renders and sketches from this time, and feel excited about how far we have come.

Level design has been interesting. The team is getting confidence in actually modeling things in Blender.


Greyscale incomplete 3D pier
Pier-in-progress
Greyscale incomplete 3D pier with a second level added
Pier-in-progress 2
Greyscale 3D pier with a subtle lighting
Pier-in-progress 3
Greyscale 3D pier with a subtle lighting with water texture
Pier-in-progress 4
Greyscale subtle lighting with water texture
Pier-in-progress 5
3D pier with a subtle lighting with water texture
Pier-in-progress 6

Character Designs have not been locked in yet either, but there are some sculptural studies and sketches that we’ve started with. Who knows if they stick or not.

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